Updated Release Archive

Updated Release Archive.  Fixed Mage-killer prereqs.  Removed old LETO & ConvoCC related files.  Added organized spell scroll store.  Fixed Gloura spellbook. Various TLK fixes.  Reorganized Repo.  Removed invalid user folders. Added DocGen back in.
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Jaysyn904
2023-08-22 10:00:21 -04:00
parent 3acda03f30
commit 5914ed2ab5
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//::///////////////////////////////////////////////
//:: Spell: Dimension Door
//:: sp_dimens_door
//::///////////////////////////////////////////////
/** @ file
Dimension Door
Conjuration (Teleportation)
Level: Brd 4, Sor/Wiz 4, Travel 4
Components: V
Casting Time: 1 standard action
Range: Long (400 ft. + 40 ft./level)
Target: You and other touched willing creatures (ie. party members within 10ft of you)
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No
You instantly transfer yourself from your current location to any other spot within range.
You always arrive at exactly the spot desired<65>whether by simply visualizing the area or by
stating direction**. You may also bring one additional willing Medium or smaller creature
or its equivalent per three caster levels. A Large creature counts as two Medium creatures,
a Huge creature counts as two Large creatures, and so forth. All creatures to be
transported must be in contact with you. *
Notes:
* Implemented as within 10ft of you due to the lovely quality of NWN location tracking code.
** The direction is the same as the direction of where you target the spell relative to you.
A listener will be created so you can say the distance.
@author Ornedan
@date Created - 2005.07.04
@date Modified - 2005.10.12
*/
//:://////////////////////////////////////////////
//:://////////////////////////////////////////////
#include "spinc_dimdoor"
void main()
{
/* Main spellscript */
object oCaster = OBJECT_SELF;
int nCasterLvl = GetHitDice(oCaster);
int nSpellID = PRCGetSpellId();
int bUseDirDist = nSpellID == SPELL_FORESTLORD_TREEWALK_DIRDIST;
SetLocalInt(oCaster, "Treewalk", TRUE);
DimensionDoor(oCaster, nCasterLvl, nSpellID, "", DIMENSIONDOOR_SELF, bUseDirDist);
DelayCommand(10.1, DeleteLocalInt(oCaster, "Treewalk"));
}