Updated Release Archive

Updated Release Archive.  Fixed Mage-killer prereqs.  Removed old LETO & ConvoCC related files.  Added organized spell scroll store.  Fixed Gloura spellbook. Various TLK fixes.  Reorganized Repo.  Removed invalid user folders. Added DocGen back in.
This commit is contained in:
Jaysyn904
2023-08-22 10:00:21 -04:00
parent 3acda03f30
commit 5914ed2ab5
22853 changed files with 57524 additions and 47307 deletions

View File

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/* Body Lamp Dazzle racial ability for Ashrati
Dazzle enemies*/
#include "prc_inc_spells"
void main()
{
object oPC = OBJECT_SELF;
location lTarget = GetLocation(oPC);
effect eExplode = EffectVisualEffect(VFX_FNF_FIREBALL);
ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eExplode, lTarget);
int nDC = 10 + GetAbilityModifier(ABILITY_CHARISMA, oPC) + GetHitDice(oPC)/2;
//Get the first target in the radius around the caster
object oTarget = MyFirstObjectInShape(SHAPE_SPHERE, FeetToMeters(30.0), lTarget);
while(GetIsObjectValid(oTarget))
{
SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, GetSpellId()));
if(oPC != oTarget && !PRCMySavingThrow(SAVING_THROW_FORT, oTarget, nDC, SAVING_THROW_TYPE_NONE))
{
effect eDazzle = SupernaturalEffect(EffectDazzle());
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eDazzle, oTarget, 60.0);
}
//Get the next target in the specified area around the caster
oTarget = MyNextObjectInShape(SHAPE_SPHERE, FeetToMeters(30.0), lTarget);
}
}