Updated Release Archive

Updated Release Archive.  Fixed Mage-killer prereqs.  Removed old LETO & ConvoCC related files.  Added organized spell scroll store.  Fixed Gloura spellbook. Various TLK fixes.  Reorganized Repo.  Removed invalid user folders. Added DocGen back in.
This commit is contained in:
Jaysyn904
2023-08-22 10:00:21 -04:00
parent 3acda03f30
commit 5914ed2ab5
22853 changed files with 57524 additions and 47307 deletions

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//////////////////////////////////////////////////
// Mountain Avalanche
// Stone Dragon (Strike)
// tob_stdr_mtavaln.nss
//////////////////////////////////////////////////
/** @file Mountain Avalanche
Stone Dragon (Strike)
Level: Crusader 5, swordsage 5, warblade 5
Prerequisite: Two Stone Dragon maneuvers
Initiation Action: 1 full-round action
Range: Personal
Target: You
Saving Throw: None
You wade through your enemies like a stone giant rampaging through a mob of orcs.
You crush them underfoot and drive them before you, leaving a trail of the dead in
your wake.
As part of this maneuver, you can move up to double your speed and trample your
opponents. You can enter the space of any creature of your size category or smaller.
If you enter and occupy the space occupied by such a creature, it takes
damage equal to 2d6 + 1 1/2 times your Str bonus (if any).
You can deal trampling damage to a creature only once per round, no matter how many
times you move into or through its space.
<Stratovarius> Use the inc_draw stuff
*/
#include "tob_inc_move"
#include "tob_movehook"
//#include "prc_alterations"
void main()
{
if (!PreManeuverCastCode())
{
// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
return;
}
// End of Spell Cast Hook
object oInitiator = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
if(move.bCanManeuver)
{
//Twice the speed
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectMovementSpeedIncrease(99), oInitiator, RoundsToSeconds(1));
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectAreaOfEffect(AOE_MOB_MOUNTAIN_AVALANCHE), oInitiator, 6.0);
}
}