Updated Release Archive

Updated Release Archive.  Fixed Mage-killer prereqs.  Removed old LETO & ConvoCC related files.  Added organized spell scroll store.  Fixed Gloura spellbook. Various TLK fixes.  Reorganized Repo.  Removed invalid user folders. Added DocGen back in.
This commit is contained in:
Jaysyn904
2023-08-22 10:00:21 -04:00
parent 3acda03f30
commit 5914ed2ab5
22853 changed files with 57524 additions and 47307 deletions

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/*
----------------
Island in Time
tob_etbl_island.nss
----------------
10 MAR 09 by GC
*/ /** @file
Island in Time
You throw yourself into a fight under your blade guide's careful direction.
You meld with it, allowing it to control your actions while you draw
upon it's vast combat experience.
Once per encounter, you can take a turn as an immediate action.
*/
#include "tob_inc_move"
#include "tob_movehook"
////#include "prc_alterations"
void main()
{
if (!PreManeuverCastCode())
{
// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
return;
}
// End of Spell Cast Hook
object oInitiator = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
if(!TakeSwiftAction(oInitiator)) return;
// Blade guide check
if(GetLocalInt(oInitiator, "ETBL_BladeGuideDead"))
{
FloatingTextStringOnCreature("*Cannot use ability without blade guide*", oInitiator, FALSE);
return;
}
// Expended already?
if(GetLocalInt(oInitiator, "ETBL_Island_In_Time_Expended"))
{
FloatingTextStringOnCreature("*Tactical Insight expended already*", oInitiator, FALSE);
return;
}
struct maneuver move = EvaluateManeuver(oInitiator, oTarget, TRUE);
effect eNone;
if(move.bCanManeuver)
{
DelayCommand(0.0, PerformAttackRound(oTarget, oInitiator, eNone, 0.0, 0, 0, 0, FALSE, "Island in Time Hit", "Island in Time Miss", FALSE, FALSE, FALSE));
// Expend ability
SetLocalInt(oInitiator, "ETBL_Island_In_Time_Expended", TRUE);
}
}