Updated Release Archive

Updated Release Archive.  Fixed Mage-killer prereqs.  Removed old LETO & ConvoCC related files.  Added organized spell scroll store.  Fixed Gloura spellbook. Various TLK fixes.  Reorganized Repo.  Removed invalid user folders. Added DocGen back in.
This commit is contained in:
Jaysyn904
2023-08-22 10:00:21 -04:00
parent 3acda03f30
commit 5914ed2ab5
22853 changed files with 57524 additions and 47307 deletions

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/*
----------------
Shadowsmith Widen Shroud
shd_smith_widen.nss
----------------
Climb bonus to friends
02.03.19 by Stratovarius
*/
#include "shd_inc_shdfunc"
void main()
{
object oShadow = OBJECT_SELF;
if (!GetHasFeat(FEAT_TOUCH_SHADOW, oShadow)) return;
DecrementRemainingFeatUses(oShadow, FEAT_TOUCH_SHADOW);
location lTarget = GetLocation(oShadow);
int nClass = GetLevelByClass(CLASS_TYPE_SHADOWSMITH);
float fRad = FeetToMeters(10.0);
ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_INVISIBILITY_SPHERE), lTarget);
object oTarget = GetFirstObjectInShape(SHAPE_SPHERE, fRad, lTarget, TRUE, OBJECT_TYPE_CREATURE );
//Cycle through the targets within the spell shape until an invalid object is captured.
int nCount = 0;
while (GetIsObjectValid(oTarget) && (nClass/2) >= nCount)
{
if (GetIsFriend(oTarget, oShadow))
{
effect eDur = SupernaturalEffect(EffectLinkEffects(EffectSkillIncrease(SKILL_CLIMB, nClass), EffectVisualEffect(VFX_DUR_AURA_CHAOS)));
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eDur, OBJECT_SELF, TurnsToSeconds(nClass));
nCount++;
}
//Select the next target within the spell shape.
oTarget = GetNextObjectInShape(SHAPE_SPHERE, fRad, lTarget, TRUE, OBJECT_TYPE_CREATURE );
}
}