Updated Release Archive

Updated Release Archive.  Fixed Mage-killer prereqs.  Removed old LETO & ConvoCC related files.  Added organized spell scroll store.  Fixed Gloura spellbook. Various TLK fixes.  Reorganized Repo.  Removed invalid user folders. Added DocGen back in.
This commit is contained in:
Jaysyn904
2023-08-22 10:00:21 -04:00
parent 3acda03f30
commit 5914ed2ab5
22853 changed files with 57524 additions and 47307 deletions

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/*
18/02/19 by Stratovarius
Umbral Servant
Master, Shadow Calling
Level/School: 7th/Conjuration (Summoning)
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summoned creature
Duration: 1 round/level
You summon a creature of shadow to serve you, calling it through the barriers between worlds.
This mystery functions like the spell summon monster I, except as noted here. You can summon one Huge shadow elemental.
*/
#include "shd_inc_shdfunc"
#include "shd_mysthook"
void main()
{
if(!ShadPreMystCastCode()) return;
object oShadow = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
struct mystery myst = EvaluateMystery(oShadow, oTarget, METASHADOW_EXTEND);
if(myst.bCanMyst)
{
myst.fDur = 6.0 * myst.nShadowcasterLevel;
if(myst.bExtend) myst.fDur *= 2;
MultisummonPreSummon();
// Duration Effects
ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, EffectSummonCreature("shd_shdelem_huge", VFX_FNF_SUMMON_NATURES_ALLY_1), PRCGetSpellTargetLocation(), myst.fDur);
DelayCommand(0.5, AugmentSummonedCreature("shd_shdelem_huge"));
}
}