Updated Release Archive

Updated Release Archive.  Fixed Mage-killer prereqs.  Removed old LETO & ConvoCC related files.  Added organized spell scroll store.  Fixed Gloura spellbook. Various TLK fixes.  Reorganized Repo.  Removed invalid user folders. Added DocGen back in.
This commit is contained in:
Jaysyn904
2023-08-22 10:00:21 -04:00
parent 3acda03f30
commit 5914ed2ab5
22853 changed files with 57524 additions and 47307 deletions

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/*
13/1/20 by Stratovarius
Yrthak Mask
Chakra Bind (Totem)
Your yrthak mask becomes your actual face, and your jaws lengthen into the crocodilian maw of a yrthak. The mask is too awkward to allow you to make bite attacks, but you can focus sonic energy through the hornlike protrusion on the front of the mask, using it to stab your foes with rays of pure sound.
Once every 2 rounds, you can focus sonic energy into a ray up to 60 feet long. This is a ranged touch attack that deals 1d6 points of sonic damage to a single target for every point of invested essentia.
*/
#include "moi_inc_moifunc"
#include "prc_inc_sp_tch"
void main()
{
object oMeldshaper = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
int nEssentia = GetEssentiaInvested(oMeldshaper, MELD_YRTHAK_MASK);
if (!GetLocalInt(oMeldshaper, "YrthakMaskTimer"))
{
int nAttack = PRCDoRangedTouchAttack(oTarget);
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectBeam(VFX_BEAM_ODD, oMeldshaper, BODY_NODE_CHEST, !nAttack), oTarget, 1.0f);
if (nAttack > 0)
{
// Only creatures, and PvP check.
if(spellsIsTarget(oTarget, SPELL_TARGET_SELECTIVEHOSTILE, oMeldshaper))
{
int nDamage = d6(nEssentia);
ApplyTouchAttackDamage(oMeldshaper, oTarget, nAttack, nDamage, DAMAGE_TYPE_SONIC);
SPApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_SONIC), oTarget);
}
}
DelayCommand(6.0, DeleteLocalInt(oMeldshaper, "YrthakMaskTimer"));
DelayCommand(6.0, FloatingTextStringOnCreature("You may use your Yrthak Mask Totem Bind again.", oMeldshaper, FALSE));
}
}