Updated Release Archive

Updated Release Archive.  Fixed Mage-killer prereqs.  Removed old LETO & ConvoCC related files.  Added organized spell scroll store.  Fixed Gloura spellbook. Various TLK fixes.  Reorganized Repo.  Removed invalid user folders. Added DocGen back in.
This commit is contained in:
Jaysyn904
2023-08-22 10:00:21 -04:00
parent 3acda03f30
commit 5914ed2ab5
22853 changed files with 57524 additions and 47307 deletions

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//::///////////////////////////////////////////////
//:: Name Dragon Ward
//:: FileName inv_dragonward.nss
//::///////////////////////////////////////////////
/*
Greater Invocation
6th Level Spell
This invocation makes you resistant to the special
abilities of dragons. You become immune to fear,
and gain damage resistance 20 to any fire, acid,
sonic, electric, or cold damage dealt by breath
weapons. This invocation lasts 24 hours.
*/
//::///////////////////////////////////////////////
#include "inv_inc_invfunc"
#include "inv_invokehook"
void RemoveDragonWard(object oTarget, int CurrentDragonWard)
{
if(GetPersistantLocalInt(oTarget, "nTimesDragonWarded") != CurrentDragonWard)
return;
DeleteLocalInt(oTarget, "DragonWard");
}
void main()
{
if(!PreInvocationCastCode()) return;
//Declare major variables
object oCaster = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
int CasterLvl = GetInvokerLevel(oCaster, GetInvokingClass());
int nTimesDragonWarded = GetPersistantLocalInt(oTarget, "nTimesDragonWarded");
float fDuration = HoursToSeconds(24);
effect eImm1 = EffectImmunity(IMMUNITY_TYPE_FEAR);
effect eVis = EffectVisualEffect(VFX_DUR_MIND_AFFECTING_POSITIVE);
effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
effect eLink = EffectLinkEffects(eImm1, eVis);
eLink = EffectLinkEffects(eLink, eDur);
nTimesDragonWarded++;
if(nTimesDragonWarded > 9) nTimesDragonWarded = 0;
SetPersistantLocalInt(oTarget, "nTimesDragonWarded", nTimesDragonWarded);
SetLocalInt(oTarget, "DragonWard", TRUE);
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, fDuration, TRUE, -1, CasterLvl);
DelayCommand(fDuration, RemoveDragonWard(oTarget, nTimesDragonWarded));
}