Updated Release Archive

Updated Release Archive.  Fixed Mage-killer prereqs.  Removed old LETO & ConvoCC related files.  Added organized spell scroll store.  Fixed Gloura spellbook. Various TLK fixes.  Reorganized Repo.  Removed invalid user folders. Added DocGen back in.
This commit is contained in:
Jaysyn904
2023-08-22 10:00:21 -04:00
parent 3acda03f30
commit 5914ed2ab5
22853 changed files with 57524 additions and 47307 deletions

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/*
02/03/21 by Stratovarius
Focalor, Prince of Tears
Granted Abilities:
Focalor gives you the ability to breathe water, strike foes down with lightning, blind enemies with a puff of your breath, and cause creatures to be stricken with grief in your presence.
Focalor<EFBFBD>s Breath: As a standard action, you can exhale toward a single living target within 30 feet. That target is blinded for 1 round unless it succeeds on a Fortitude save.
Once you have used this ability, you cannot do so again for 5 rounds.
*/
#include "bnd_inc_bndfunc"
void main()
{
//Declare major variables
object oBinder = OBJECT_SELF;
if(!BindAbilCooldown(oBinder, GetSpellId(), VESTIGE_FOCALOR)) return;
object oTarget = PRCGetSpellTargetObject();
int nBinderLevel = GetBinderLevel(oBinder, VESTIGE_FOCALOR);
int nDC = GetBinderDC(oBinder, VESTIGE_FOCALOR);
effect eVis = EffectVisualEffect(VFX_IMP_BLIND_DEAF_M);
if (!PRCGetIsAliveCreature(oTarget)) return;
if(!PRCMySavingThrow(SAVING_THROW_FORT, oTarget, nDC, SAVING_THROW_TYPE_NONE))
{
// Apply effects to the currently selected target.
SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectBlindness(), oTarget, 6.0);
}
}