Initial upload.

Adding base PRC 4.19a files to repository.
This commit is contained in:
Jaysyn904
2022-10-07 13:51:24 -04:00
parent 646eb01834
commit 1662218bb4
22441 changed files with 1274376 additions and 0 deletions

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//::///////////////////////////////////////////////
//:: x0_s0_entEN
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*
Applies a miss chance to any enemies
of the area of effect creator.
*/
//:://////////////////////////////////////////////
//:: Created By:
//:: Created On:
//:://////////////////////////////////////////////
#include "prc_inc_spells"
void main()
{
DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_ABJURATION);
// not sure if it's needed, since nothing would use it, but might as well include this.
object oTarget = GetEnteringObject();
if(!GetIsReactionTypeFriendly(oTarget, GetAreaOfEffectCreator()))
{
effect eMiss = EffectMissChance(20, MISS_CHANCE_TYPE_VS_RANGED);
// * only leaving the area of effect removes the miss chance
SPApplyEffectToObject(DURATION_TYPE_PERMANENT, eMiss, oTarget,0.0f,TRUE,-1,PRCGetCasterLevel(GetAreaOfEffectCreator()));
}
DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
/// erases the local int containing the AOE's spell school for tidiness
}
/// Comment by mr_bumpkin: what if the effect is dispelled before they leave???
/// Maybe ending the effect fires the onExit script??