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Initial upload.
Adding base PRC 4.19a files to repository.
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19
trunk/scripts/prc_unequip_cw.nss
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19
trunk/scripts/prc_unequip_cw.nss
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// This script unequips the PC's creature weapons, if any (for debugging purposes).
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// Called from debug console only.
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void main()
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{
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object oPC = OBJECT_SELF;
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object oWeapCR = GetItemInSlot(INVENTORY_SLOT_CWEAPON_R,oPC);
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if (GetIsObjectValid(oWeapCR))
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ActionUnequipItem(oWeapCR);
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object oWeapCL = GetItemInSlot(INVENTORY_SLOT_CWEAPON_L,oPC);
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if (GetIsObjectValid(oWeapCL))
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ActionUnequipItem(oWeapCL);
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object oWeapCB = GetItemInSlot(INVENTORY_SLOT_CWEAPON_B,oPC);
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if (GetIsObjectValid(oWeapCB))
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ActionUnequipItem(oWeapCB);
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}
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