Initial upload.

Adding base PRC 4.19a files to repository.
This commit is contained in:
Jaysyn904
2022-10-07 13:51:24 -04:00
parent 646eb01834
commit 1662218bb4
22441 changed files with 1274376 additions and 0 deletions

View File

@@ -0,0 +1,43 @@
/*
16/02/19 by Stratovarius
Shadow Investiture
Initiate, Body and Soul
Level/School: 6th/Transmutation
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature Duration: 1 round/level
You draw the subject<63>s shadow to you and sculpt it into a new shape. The subject warps even as its shadow does.
You infuse the subject with the power contained in its own shadow. This grants the creature resistance to cold 15,
the evasion ability, and the ability to see in darkness.
*/
#include "shd_inc_shdfunc"
#include "shd_mysthook"
void main()
{
if(!ShadPreMystCastCode()) return;
object oShadow = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
struct mystery myst = EvaluateMystery(oShadow, oTarget, METASHADOW_EXTEND);
if(myst.bCanMyst)
{
myst.eLink = EffectLinkEffects(EffectVisualEffect(VFX_DUR_MARK_OF_THE_HUNTER), EffectUltravision());
myst.eLink = EffectLinkEffects(myst.eLink, EffectDamageResistance(DAMAGE_TYPE_COLD, 15));
//myst.eLink = EffectLinkEffects(myst.eLink, EffectDamageResistance(DAMAGE_TYPE_COLD, 15));
myst.fDur = 6.0 * myst.nShadowcasterLevel;
if(myst.bExtend) myst.fDur *= 2;
// Duration Effects
object oSkin = GetPCSkin(oTarget);
ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_HEALING_X_UNDEAD), oTarget);
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, myst.eLink, oTarget, myst.fDur, TRUE, myst.nMystId, myst.nShadowcasterLevel);
IPSafeAddItemProperty(oSkin, ItemPropertyDarkvision(), myst.fDur, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_EVASION), myst.fDur, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
}
}