Initial upload.

Adding base PRC 4.19a files to repository.
This commit is contained in:
Jaysyn904
2022-10-07 13:51:24 -04:00
parent 646eb01834
commit 1662218bb4
22441 changed files with 1274376 additions and 0 deletions

View File

@@ -0,0 +1,39 @@
/*
18/02/19 by Stratovarius
Army of Shadow
Master, Shadow Calling
Level/School: 9th/Conjuration (Summoning)
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summoned creature
Duration: 1 minute/ level
Reality seems to tear open, revealing a dark rift. From the blackness, a shadow elemental emerges.
This mystery functions like the spell summon monster I, except as noted here. You can summon one Elder shadow elemental.
*/
#include "shd_inc_shdfunc"
#include "shd_mysthook"
void main()
{
if(!ShadPreMystCastCode()) return;
object oShadow = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
struct mystery myst = EvaluateMystery(oShadow, oTarget, METASHADOW_EXTEND);
if(myst.bCanMyst)
{
myst.fDur = 60.0 * myst.nShadowcasterLevel;
if(myst.bExtend) myst.fDur *= 2;
MultisummonPreSummon();
// Duration Effects
ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, EffectSummonCreature("shd_shdelem_eldr", VFX_FNF_SUMMON_NATURES_ALLY_1), PRCGetSpellTargetLocation(), myst.fDur);
DelayCommand(0.5, AugmentSummonedCreature("shd_shdelem_eldr"));
}
}